I'm trying to light a large WA scene on a wreck fairly evenly.
There is no ambient light, so I figure that a paint technique like commonly done in dry caving could work.
I.e the shutter is opened in B or very long time, and then a diver swims around and lights different parts of the scene.
Any experience and tips and tricks for doing this? To me it seems to be tricky to get the amount of light right.
Maybe using a manually fired strobe is an option, and first one make a test shot to see that the exposure of that strobe is right. Depending on the subject-camera distance one could fire multiple times at the same subject.
Thought on this?