Jump to content


briand123

Member Since 08 Jun 2008
Offline Last Active Mar 31 2013 07:28 AM

Posts I've Made

In Topic: First Underwater 360 Video with GoPros

30 March 2013 - 08:26 AM

There are glitches at the seams for several technical reasons.   Parallax error being one at close distances to subjects, and the need for more overlap in frames from the various cameras.  It's a work in progress, but it is progressing to better results as I throw time and money at it.   Some folks have asked for 'sphere' views but if you have ever tried navigating one of those, they usually get abandoned by viewers in frustration as the viewer gets lost.  

 

There will be new videos with a lot more action and color as the water warms here in FL and i tweak the system configuration some.    

 

At this time, I'm not prepared to disclose details on my custom setup and workflow just yet.   My goal is producing content for the next few months.

 

Thanks,

-Brian


In Topic: First Underwater 360 Video with GoPros

30 March 2013 - 06:51 AM

I have a new 360 video of USS Mohawk from the starboard deck with some cudas and AJs swimming through.  Some minor wrinkles in two seams but i understand the issues and how I will work through them in the future.   This is 1min 30 seconds and only 20MB in size for web.  I think the quality for the file size is pretty decent trade off.   The full quality and res file is over 4GB.

New 360 video from starboard deck of USS Mohawk

 

Regards,

Brian


In Topic: First Underwater 360 Video with GoPros

22 March 2013 - 02:35 AM

Here's a new underwater 360 video using my second iteration design allowing for more vertical field of view.  We shot from six vantages points on the wreck.  This first one is the shot from the bow deck.   Vis was 30 ft.

First 360 underwater video from bow of the USS Mohawk

 

Regards,

Brian D.


In Topic: First Underwater 360 Video with GoPros

22 March 2013 - 02:30 AM

I guess you are aware your 360 does not work on Android? Sent from my Nexus 7 using Tapatalk 2

 

Yes, nor iPhone.  The reason is you need a web browser that supports the free Adobe Flash plugin to play 360 videos.

 

The deal is Adobe Flash is the only prominent technology capable of playing 360 *video* in a browser.   Apple was mistakenly hasty to thumb it's nose at Flash and ditched it for HTML5 before HTML was even close to accomplishing what could be done in Flash regarding video.  Android followed suit about 6 months ago.  HTML5 browsers need to support OpenGL before they can support 360 videos.  


In Topic: First Underwater 360 Video with GoPros

10 January 2013 - 06:29 PM

I won't say shooting a full sphere *video* underwater is impossible but it's close to impossible. Still photos are much easier because the azimuth and nadir shots can be done afterward. The video has to be done in real-time.

The reason the up-down buttons don't do anything by default is the video is already at full field of view vertically. If you zoom in, you'll see the buttons then have an effect. This was shot at 720 vertical and I've increased it to 960 for some more recent projects which has given me more range. I have a modification in the works that will expand the vertical range by another 33% on top of that.

-Brian